On Tue, Aug 16, 2011 at 08:24:40AM -0700, Alex Converse wrote:
> On Tue, Aug 16, 2011 at 2:33 AM, Diego Biurrun <di...@biurrun.de> wrote:
> > On Mon, Aug 15, 2011 at 02:49:01PM -0700, Alex Converse wrote:
> >> On Sun, Aug 14, 2011 at 11:29 AM, Loren Merritt <lor...@u.washington.edu> 
> >> wrote:
> >> > On Sun, 14 Aug 2011, Jason Garrett-Glaser wrote:
> >> >
> >> >> On Sun, Aug 14, 2011 at 3:41 AM, Vitor Sessak <vitor1...@gmail.com> 
> >> >> wrote:
> >> >> > On Sun, Aug 14, 2011 at 6:03 AM, Alex Converse 
> >> >> > <alex.conve...@gmail.com> wrote:
> >> >> >> When the 3DNOW version of vector_fmul_add was preferred over SSE the 
> >> >> >> code
> >> >> >> was substantially more complex than it is now. Would someone with an 
> >> >> >> AMD chip
> >> >> >> that supports both SSE and 3DNOW be willing to benchmark them and 
> >> >> >> see which is
> >> >> >> current faster?
> >> >> >
> >> >> > According to /proc/cpuinfo:
> >> >> > model name      : AMD Athlon(tm) 64 X2 Dual Core Processor 5600+
> >> >> >
> >> >> > Using the best result for each of 1000 runs:
> >> >> > 1334000 dezicycles in 3DNOW, 1 runs, 0 skips
> >> >> > 1336460 dezicycles in SSE, 1 runs, 0 skips
> >> >>
> >> >> Are we sure this isn't memory-bound?
> >> >
> >> > Of course it's memory-bound. So the SSE version should be faster on k10.
> >>
> >> What about on older AMD cpus?
> >
> > Like a K6-III+?  :-)
> 
> Does K-6 III+ support SSE? Wikipedia seems to say that SSE first
> showed up in AMD's line at Athlon XP/MP and Mobile Athlon 4.

No, it doesn't - I forgot about the context above where you ask about
CPUs with both SSE and 3DNow!, sorry for the noise.

Diego
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