On 02/03/13 15:58, Hendrik Leppkes wrote:
> On Sat, Mar 2, 2013 at 3:12 PM, Luca Barbato <[email protected]> wrote:
>> On 02/03/13 12:15, Hendrik Leppkes wrote:
>>> How to proceed?
>>
>> Can we decide ourselves by probing locally the guid?
> 
> I looked into that just now, and it would be possible, however this
> probing would need to happen on every call to the slice filling
> function, because there currently is no good way to store that
> information, and also no guarantee that the user code cannot swap out
> the decoder object mid-playback (ie. when the player is moved to
> another screen on another GPU this can happen)
> 
> I can try to implement it, and see if i find any negative side-effects
> when the decoder is asked on every slice about its GUID.

It should be added to the list of improvement we need to add for our
hwaccel layer.

lu

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