If _WIN32_WINNT is unset, we force it to a new enough value to make sure the necessary definitions are visible.
When targeting Windows Phone or Windows RT, _WIN32_WINNT should be at least 0x0602 - otherwise the windows headers themselves can cause errors (which technically are bugs in the headers). Raising this value here shouldn't hurt; the alternative would be to not touch it at all if WINAPI_FAMILY is set to phone/app, or to force setting it to 0x0602 in configure if unset (for phone/app). --- Consistently using 0x0602 instead of 0x0600 in all places now. --- configure | 2 +- libavcodec/d3d11va.h | 4 ++-- libavcodec/dxva2.h | 4 ++-- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/configure b/configure index 66edc14..711c2b5 100755 --- a/configure +++ b/configure @@ -4272,7 +4272,7 @@ check_struct "sys/time.h sys/resource.h" "struct rusage" ru_maxrss check_type "windows.h dxva.h" "DXVA_PicParams_HEVC" -DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP -D_CRT_BUILD_DESKTOP_APP=0 check_type "windows.h d3d11.h" "ID3D11VideoDecoder" -check_type "d3d9.h dxva2api.h" DXVA2_ConfigPictureDecode -D_WIN32_WINNT=0x0600 +check_type "d3d9.h dxva2api.h" DXVA2_ConfigPictureDecode -D_WIN32_WINNT=0x0602 if ! disabled w32threads && ! enabled pthreads; then check_func_headers "windows.h process.h" _beginthreadex && diff --git a/libavcodec/d3d11va.h b/libavcodec/d3d11va.h index 2163b35..f5777c2 100644 --- a/libavcodec/d3d11va.h +++ b/libavcodec/d3d11va.h @@ -30,9 +30,9 @@ * Public libavcodec D3D11VA header. */ -#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600 +#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0602 #undef _WIN32_WINNT -#define _WIN32_WINNT 0x0600 +#define _WIN32_WINNT 0x0602 #endif #include <stdint.h> diff --git a/libavcodec/dxva2.h b/libavcodec/dxva2.h index d9017c6..ec448a4 100644 --- a/libavcodec/dxva2.h +++ b/libavcodec/dxva2.h @@ -29,9 +29,9 @@ * Public libavcodec DXVA2 header. */ -#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600 +#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0602 #undef _WIN32_WINNT -#define _WIN32_WINNT 0x0600 +#define _WIN32_WINNT 0x0602 #endif #include <stdint.h> -- 1.8.1.2 _______________________________________________ libav-devel mailing list libav-devel@libav.org https://lists.libav.org/mailman/listinfo/libav-devel