Hi,

On Wed, Mar 3, 2010 at 11:38 AM, Igor R. <[email protected]> wrote:
> audio_resample(resampleCtx, (short *)pcm2, (short *)pcm, cb / 4);
> I assumed that "cb" is in bytes, and every sample is 4 bytes - thus passed 
> cb/4
> to audio_resample(), and this resulted in crackles/hum.
> If I change it to cb/2 -- everything sounds ok.

Right, it's "number of samples", so in this case bytes / sizeof(float).

Ronald
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