Afaik, you need to render to texture (google for this) and then use
ffmpeg for encoding the textures into a file. I think there's a sample
on how to do this. But probably you'll be better off doing this in a
modeling program.

2010/11/7 John Q <[email protected]>:
> I am looking for examples or projects which use ffmpeg libraries to convert
> OpenGL images of a 3D scene read from a frame buffer are converted to mp4 (avi
> or other formats are also ok). I am talking of raw pixel data being converted 
> to
> video format. Is this possible? Are there any examples which do that?
>
> Appreciate any help. Thanks in advance.
>
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