Let me explain. The opengl images are part of a dynamic (moving) 3D scene and are being continuously generated. Is there an example/tutorial or sample code which shows such images being continuously converted to video (mp4 or avi). The idea is to then stream the video continuously. Appreciate any help.
________________________________ From: Janez Zemva <[email protected]> To: Libav* user questions and discussions <[email protected]> Sent: Monday, November 8, 2010 11:41:16 Subject: Re: [libav-user] opengl images to mp4 Afaik, you need to render to texture (google for this) and then use ffmpeg for encoding the textures into a file. I think there's a sample on how to do this. But probably you'll be better off doing this in a modeling program. 2010/11/7 John Q <[email protected]>: > I am looking for examples or projects which use ffmpeg libraries to convert > OpenGL images of a 3D scene read from a frame buffer are converted to mp4 (avi > or other formats are also ok). I am talking of raw pixel data being converted >to > video format. Is this possible? Are there any examples which do that? > > Appreciate any help. Thanks in advance. > > _______________________________________________ > libav-user mailing list > [email protected] > https://lists.mplayerhq.hu/mailman/listinfo/libav-user > _______________________________________________ libav-user mailing list [email protected] https://lists.mplayerhq.hu/mailman/listinfo/libav-user _______________________________________________ libav-user mailing list [email protected] https://lists.mplayerhq.hu/mailman/listinfo/libav-user
