> I've put the release on the website.

Brilliant - thank you again for all your work on libavg.

> Currently, my idea for the short/mid term is to work on:
> - Easier installs, especially for the source builds.

Windows Python 2.6 installer would be great from my point of view. If
it's reasonably straight forward to do I'm happy to try and do that, but
will need pointing in the right direction.

> - More documentation, more examples.

Yeah - that would be great. I often have to dig through the test suite
as the methods/variables on the API docs are named but don't list all
the possible options that a method can take etc.

> - Canvas and GPU effect API consolidation.

Is there room for animation inside the effects API? For example it would
be amazing if you could apply a "dissolve over 3000ms" effect to a node?

Is it possible to warp an off-screen canvas at the point of display?
I've wanted to warp divs before but I don't think that used to be
possible?

Cheers

Alex


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