On Wed, Apr 8, 2009 at 10:55 AM, Stefan <sick...@9elements.com> wrote:
>
> Hi,
>
> it seems that the triangle module close the whole application when it
> runs out of memory for example.
> Also it seems that Shewchucks code is buggy for quality PSLG meshes with
> a triangle size lower than 0.01
> The problem is in line 7369 of the triangle.c
>
>    if ((dist < 1.001 * dist2) && (dist1 > 0.999 * dist2)) {
>
> Anyone has an idea how to fix one of these problems ?

I guess I'd start by contacting him directly and asking your specific
question about his code.  If there is a more recent version of
triangle.c than the one we have, we'd be happy to add it to the
repository...


--
John

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