On Tue, Apr 8, 2014 at 8:04 AM, John Peterson <jwpeter...@gmail.com> wrote:
> > > > On Tue, Apr 8, 2014 at 7:46 AM, David Knezevic <dkneze...@seas.harvard.edu > > wrote: > >> I was wondering if there's any support for "serendipity basis functions" >> to use on QUAD8s and HEX20s? I didn't see anything in the code for this >> case, but just wanted to check. >> > > fe_lagrange_shape_2D.C line 105 for QUAD8. > fe_lagrange_shape_3D.C line 173 for HEX20. > fe_lagrange_shape_3D.C line 326 for PRISM15 (prism with serendipity QUAD8 > faces). > Oh yeah, and fe_lagrange_shape_3D.C line 1507 for PYRAMID13, which is a pyramid with a QUAD8 base These last two haven't been tested as much as the others, it would be cool if you could let us know generally what you find in your comparisons... -- John ------------------------------------------------------------------------------ Put Bad Developers to Shame Dominate Development with Jenkins Continuous Integration Continuously Automate Build, Test & Deployment Start a new project now. Try Jenkins in the cloud. http://p.sf.net/sfu/13600_Cloudbees _______________________________________________ Libmesh-users mailing list Libmesh-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/libmesh-users