https://bugs.documentfoundation.org/show_bug.cgi?id=165690
V Stuart Foote <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[email protected], | |[email protected] --- Comment #11 from V Stuart Foote <[email protected]> --- (In reply to Dave Gilbert from comment #8) > ... > c) The 1st problem is that the input filter doesn't implement any shaded > fills; so it falls back to Poppler's internal code which chops it up into > thin poloygons. > c1) These appears to be PDF 'axial fill's - i.e. what we would call a > gradient fill - that's actually fixable, I just haven't implemented it yet; > I've also not checked if all PDF axial fills are representable in LO > > d) There's something else going on - I think somewhere in the rendering > stack but I'm not sure where; I don't understand why it looks worse as you > zoom in; sure I expect to see the individual polygons - so I expect to see > jaggyness - but when you zoom in you see the colour of each polygon being > non-uniform (like dark-light) which makes the jaggies look even worse. > > So I think this is a valid bug and is 'implement axial fills' for (c) - if > you know anyone with an idea about what's going on in the jaggyness who can > point to (d) that would be good. You might check with Armin W. for a hand with the primitives used in bcolormodifier.hxx -- You are receiving this mail because: You are the assignee for the bug.
