On 7 November 2013 22:00, Panicz Maciej Godek <godek.mac...@gmail.com>wrote:

> Hi,
> For some time I've been trying to compile my framework
> for writing multimedia and 3d games in Guile Scheme
> on Windows/MinGW.
> The framework uses SDL library, and more details can be
> found here: https://puszcza.gnu.org.ua/projects/slayer
>
> After many issues with compiling Guile Scheme on MinGW,
> I've finally managed to achieve it, and having build SDL,
> I proceeded to compile my framework.
>
> Although I did use the autotools to create a package,
> I know only superficially how it is supposed to work.
> Having ./configured my project, I managed to build the
> object files, but the final linking (performed by libtool)
> fails. It is invoked in the following way:
>
> ./libtool --tag=CXX   --mode=link g++ -D_GNU_SOURCE=1 -Dmain=SDL_main
> -Ic:/mingw/msys/1.0/include/SDL   -Ic:/mingw/msys/1.0/include/guile/2.0
> -I/usr/local/include -Ic:/mingw/msys/1.0/include    -Wall -Werror -mwindows
> -Lc:/mingw/msys/1.0/lib -lmingw32 -lSDLmain -lSDL   -Lc:/mingw/msys/1.0/lib
> -lguile-2.0 -lgc     -mwindows -Lc:/mingw/msys/1.0/lib -lSDL_image
> -lmingw32 -lSDLmain -lSDL   -g -O2 -mwindows -Lc:/mingw/msys/1.0/lib
> -lmingw32 -lSDLmain -lSDL   -Lc:/mingw/msys/1.0/lib -lguile-2.0 -lgc
> -mwindows -Lc:/mingw/msys/1.0/lib -lSDL_image -lmingw32 -lSDLmain -lSDL
>  -o slayer.exe file.o font.o image.o input.o slayer.o symbols.o video.o
>  -lSDL_ttf
>
> and the following error appears:
> c:/mingw/msys/1.0/lib/libmingw32.a(main.o): In function `main':
> e:\p\giaw\src\pkg\mingwrt-4.0.3-1-mingw32-src\bld/../mingwrt-4.0.3-1-mingw32-src/src/libcrt/crt/main.c:91:
> undefined reference to `WinMain@16'
> collect2.exe: error: ld returned 1 exit status
>
The -mwindows switch says that your are compiling a Windows GUI
application, which implies WinMain() function. If you are not doing that,
remove the switch and (maybe) use -mconsole instead. See
http://gcc.gnu.org/onlinedocs/gcc/i386-and-x86_002d64-Windows-Options.html for
explanations of the switches.


>
> However, I do manage to build the executable with the following command:
> gcc -o slayer.exe file.o font.o image.o input.o slayer.o symbols.o video.o
> -mwindows -lmingw32 -lSDLmain -lSDL -lSDL_image -lSDL_ttf -lguile-2.0
>
> (there are still some problems caused by libguile in the runtime, but at
> least the linkign stage succeeds)
>
> I know that it might be a complicated issue, and the cause might lie on
> the side of either MinGW or SDL or pkg-config or autotools or mine, but I
> thought it might be best to ask you first.
>
> The project's files can be browsed here
> http://hg.gnu.org.ua/hgweb/slayer/file/bb4c97fd8329
>
> Thanks in advance,
> M.
>

-- 
VZ
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