On 2011/07/18 19:47:53, Neil Puttock wrote:
On 2011/07/18 19:28:51, MikeSol wrote:

> How would pure height affect the calculation of horizontal skylines?

It should ensure the skylines are correct, assuming there's an entry
for
Stem_tremolo::height in pure-conversions-alist.

It looks like the existing height function is pure since it doesn't
reference
beams, so you just need to add the start/end arguments and a new
Stem_tremolo::height callback which gets the extent from the
translated stencil.

Even simpler: remove the Y-extent default, add Stem_tremolo::pure_height
and an entry in pure-print-to-height-conversions (since
ly:grob::stencil-height is the same as getting the non-pure extent from
the translated stencil).

http://codereview.appspot.com/4754054/

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