Am Do., 9. Juli 2020 um 11:46 Uhr schrieb Maurits Lamers <maur...@weidestraat.nl>: > > Interesting, as it is something that I am also trying to solve. My current > approach is to match the start of the voice itself and the end of any notes > from existing voices at that moment. > Not entirely implemented yet though... > > cheers > > Maurits > > > Op 8 jul. 2020, om 19:20 heeft Thomas Morley <thomasmorle...@gmail.com> het > > volgende geschreven: > > > > Hi all, > > > > if temporary Voices occur, then the main Voice may not contain > > rhythmic-events for the duration of those temporary Voices. > > I'd like to identify where the main Voice "pauses", like in this test-code: > > > > My_test_engraver = > > #(lambda (context) > > (let* ((mus-event #f)) > > (make-engraver > > (listeners > > ((rhythmic-event this-engraver event) > > (set! mus-event > > (cons > > (ly:context-current-moment context) > > (ly:prob-property event 'length))))) > > ((process-music this-engraver) > > (if (and mus-event > > (equal? (ly:context-current-moment context) (car > > mus-event))) > > (begin > > (format #t > > "\nEvent seen starting at ~a ending at ~a" > > (car mus-event) (ly:moment-add (car mus-event) (cdr > > mus-event))) > > (set! mus-event #f)) > > (format #t > > "\nCurrent context has no rhythmic-event starting at ~a" > > (ly:context-current-moment context))))))) > > \new Voice > > \with { \consists \My_test_engraver } > > { > > b1 > > R > > \new Voice d'' > > s > > << e' \\ c' >> > > r > > } > > > > ==> > > Event seen starting at #<Mom 0> ending at #<Mom 1> > > Event seen starting at #<Mom 1> ending at #<Mom 2> > > Current context has no rhythmic-event starting at #<Mom 2> > > Event seen starting at #<Mom 3> ending at #<Mom 4> > > Current context has no rhythmic-event starting at #<Mom 4> > > Event seen starting at #<Mom 5> ending at #<Mom 6> > > Current context has no rhythmic-event starting at #<Mom 6> > > > > Questions > > (a) Is there a better possibility than calculating, based on > > current-moment and 'length of the event? > > (b) Are there other possibilities where a Voice-context "pauses"? I.e. > > staying alive, but not containing rhythmic-events? > > > > Thanks, > > Harm > > >
Hi Maurits, my use-case is little different. I try to code a new spanner-grob, it should end automatically under certain circumstances. In this regard it will have similarities with Glissando or Tie. One of those conditions is a "pausing" Voice. Cheers, Harm