Thank you, Knute! And I apologize to the others who also told me to use \pneVoice.
For whatever reason, I thought doing this would eliminate the other voices completely and I would have to do something complicated to revert back to the original multi-voice texture. I didnt understand how easy it is to hop back-and-forth between single and multi voices. I'm a little embarrassed. Thanks again everyone! dirck ________________________________ From: Knute Snortum <[email protected]> Sent: Saturday, March 7, 2026 5:13 PM To: Dirck Nagy <[email protected]> Cc: Carl Sorensen <[email protected]>; Lillypond Users Mailing List <[email protected]> Subject: Re: Default articulation and slur direction, polyphonic music On Sat, Mar 7, 2026 at 2:17 PM Dirck Nagy <[email protected]<mailto:[email protected]>> wrote: \oneVoice is not usually an option though, since I am writing fairly complex polyphonic music where voices drop in and out all the time. Also, I have templates already set up with multiple voices. I also write polyphonic music, often with four voices. I have a variable for each voice that tends to stay in a particular voice, like \voiceOne, but I often drop into \oneVoice and back if needed. It's not unusual for me to write: \voiceTwo a4 b c d | \oneVoice r2 \voiceTwo c4 d ...or something similar. I don't think there's any pentalty for jumping between a voice and \oneVoice over and over. I also put breaks in their own variable, not in the music, if that helps. -- Knute Snortum
