Hi Jorg,

The availability of graphics drivers is obviously quite a hot topic at the
moment.  For your OMAP3 board, you are probably better off sticking with the
ubuntu packages (you'll need to add multiverse in order to find the various
'*-sgx-omap3' packages) as that will get you up and running fastest.  We are
working, through the landing teams at Linaro, to get drivers integrated and
redistributable, but that is still a work in progress and does not include
OMAP3 for this cycle.  In the short term, these would also all be
binary-only proprietary drivers (as the ones in the ubuntu packages for
omap3 are).  The free driver question is a much longer term project, though
it has begun for us this cycle.

I hope this helps you out.

cheers,
Jesse

2011/1/20 Jörg Hohensohn <joerg.hohens...@dreamchip.de>

> Hello,
>
> This is my first post, I'm a complete noop to Linaro, discovered it
> yesterday. Needing to run OpenGL ES applications and media playback, I was
> excited to find e.g. this one:
>
> http://www.youtube.com/watch?v=yhglD0mJiLk
> (under Linaro, GStreamer playing a video by DSP in fullscreen)
>
> and this one, admittedly not Linaro but Debian:
> http://www.youtube.com/watch?v=Qaypv-JhEVI
> (Quake3 using hardware OpenGL ES)
>
> During first and promising own experiments, I was surprised to find that
> OpenGL acceleration and A/V decoding by hardware don't seem to be part of
> the Linaro hardware package. Does anybody have that integrated, or how would
> I do about that?
>
> Interestingly, TI has just released those supporting components in a fresh
> version:
> http://focus.ti.com/docs/toolsw/folders/print/linuxdvsdk-dm37x.html
> But they come with an older kernel. To my understanding, the TI code would
> have to be recompiled with the Linaro kernel?
>
>
> Thanks for answers,
> Jörg
>
>
> _______________________________________________
> linaro-dev mailing list
> linaro-dev@lists.linaro.org
> http://lists.linaro.org/mailman/listinfo/linaro-dev
>
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