Hi,
while working on some improvements, I noticed that our Android
toolchain binaries are built as 32-bit x86.
Is there any reason for this (other than "we inherited it from AOSP")?

While it doesn't matter much, it doesn't make much sense to me -
Android can't currently be built on 32-bit machines (so it's not about
having one binary that will work for mostly everyone - but I suspect
that's exactly where it started back in the times of Android 1.0), so
why introduce dependencies on a 32-bit libc and slow things down
slightly?

If nobody complains, I'll remove the "-m32" flag from the Android
toolchain builds - let's see how much we can speed up the build
process itself without putting any real work into it...

ttyl
bero

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