At 11:38 -0400 18/05/2005, Rob Romanek wrote:
Anyway the best way to avoid this kind of stuff is to have your timeout objects trap all system events even if they don't need to use them that way they won't leak through to the movie handlers.
And then there's always:
on startMovie aCulprit if aCulprit.objectP then -- The event originates from a timeoutObject -- return end if end
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