>I think this works, but I'm not current on LDM quirks:
>
>tell sprite(intLinkedMovieSpriteNum)
>  importFileInto member("toImportinto", "internal"), strFileName
>end tell
>
>A number of different ways to set this up, but the basic thing to remember
>is that between "tell" and "end tell" the context of lingo switches from
>the current movie to the ldm in the targeted sprite.  You could also call
>a handler in the ldm in this manner.
>
>Steph


I have a behavior in the LDM that calls it from itself, but it does not
recognize the path. Are you saying that I have to have the current movie
tell the ldm, and then it will recognize the path?

b


 Brian Douglas  (:ub)
============================================================================



[To remove yourself from this list, or to change to digest mode, go to 
http://www.penworks.com/lingo-l.cgi  To post messages to the list, email 
[EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED]). Lingo-L is for 
learning and helping with programming Lingo.  Thanks!]

Reply via email to