>I think this works, but I'm not current on LDM quirks: > >tell sprite(intLinkedMovieSpriteNum) > importFileInto member("toImportinto", "internal"), strFileName >end tell > >A number of different ways to set this up, but the basic thing to remember >is that between "tell" and "end tell" the context of lingo switches from >the current movie to the ldm in the targeted sprite. You could also call >a handler in the ldm in this manner. > >Steph
I have a behavior in the LDM that calls it from itself, but it does not recognize the path. Are you saying that I have to have the current movie tell the ldm, and then it will recognize the path? b Brian Douglas (:ub) ============================================================================ [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]