>I was able to get a new nenber using  mNewMember = new ( #alpha )
>
>but how do I then import the source into the castMember?


Man, we have to squeeze all the details out of you!

Have an existing bitmap with the right alpha. Import on the fly an 
image that you somehow made from the video feed (there are Xtras that 
can take a video feed and save out a file, which could be straight to 
the server), then set the alpha of the imported image to the alpha of 
the existing bitmap. You now have the live video still with an alpha.
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