Since it seems that QT releases the memory once the video starts playing again, maybe the memory could be freed up by doing
sprite(x).movieRate=0 sprite(x).movieRate=1 go frame x Would this work, or would it actually have to play a frame to free up the memory? Charlie Fiskeaux II The Creative Group www.cre8tivegroup.com 859/858-9054 x29 cell: 859/312-3883 [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
