I haven't received any feedback regarding this issue yet. If someone could shed some 
light on the situation I would be grateful.

1) If I have a Shockwave game that uses an external shockwave audio sound file to play 
music within my game, what happens when that game is saved from 
the web page to a local hard-drive? The movie will then surely generate errors if the 
external file is not to be found (assuming the file was 
referenced as a relative link). Is the only solution with regard to downloading 
Shockwave movies with external files to just embed the files into the 
movie? Or are external files detected and downloaded together with the movie?

2) Most importantly, this problem will also arise when external text files are used to 
store game settings/hi-score lists etc.
As far as I know it's not possible to embed text member files internally for use with 
the FileIO Xtra, so how can the external text data be downloaded 
intact with the movie?


Drekinn

"It's not a bug, it's a random feature."

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