A hacker can get into your global variables? Maybe I should encrypt them too!
-----Original Message----- From: Andreas Gaunitz P11 [mailto:[EMAIL PROTECTED]] Sent: 04 March 2002 14:42 To: [EMAIL PROTECTED] Subject: Re: <lingo-l> Encryption Depending on how safe it needs to be, I think ExOR-ing a codeword string with your file is pretty good safety/(amount of work) rate. It is almost impossible to make a completely uncheatable game w Director. A good hacker can get into your global variables at runtime and set them to a hi score if he wants, but that's pretty hitech. -A. >Im thinking of encrypting my save game files that my forthcoming >play by email game will use, so that no one can cheat. > >What xtras can I use for this? Free only please, or would I have to >program the lingo for such a routine myself? >[To remove yourself from this list, or to change to digest mode, go >to http://www.penworks.com/lingo-l.cgi To post messages to the >list, email [EMAIL PROTECTED] (Problems, email >[EMAIL PROTECTED]). Lingo-L is for learning and helping with >programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]