>What I'm getting at is what is the purpose of the 'on prepareFrame' 
>handler when the 'on beginSprite' handler can be used in a frame 
>script?
>Is the 'on beginSprite' handler meant to be used in a frame script? 
>Or an 'on prepareFrame' handler to be used in a sprite script for 
>that matter?
>
>
>Drekinn


I'm not sure of when to use the prepareFrame handler, but I can tell 
you I use on beginSprite in both frame and sprite behaviors all the 
time.


-A.


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