Well Warren, I already admitted that your posting was "better". That said I
don't find my way so "ouch" as you do.

First, I don't know what Nitin wanted to do exactly, I wanted to get him
started. I am using *my* method all the time and either I do know exactly
what pictures are in what directory (for instances when processing picts
taken by a digital camera that are automatically saved in a specific folder)
or - if I don't know or if there's another user than me - I am smart enough
to prevent "ouches" by adding some more code.

Descending all levels of perfectionism when answering to a simple question
wasn't my assumption of the purpose of this list.

And after all, I already asked you to disregard the posting, so what's the
buzz?

Michael


-----Ursprungliche Nachricht-----
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]Im Auftrag von Howdy-Tzi
Gesendet: Mittwoch, 17. April 2002 21:49
An: [EMAIL PROTECTED]
Betreff: Re: AW: <lingo-l> Re: importing image into director file by
lingo


At 20:52 +0200 04/17/2002, Michael von Aichberger wrote:

>Create one bitmap cast member, name it, let's say "forImport" and write the
>following in a movie script:

Oh ouch... I can see a user pointing Director to a folder containing
several hundred Mb of images, then whining over (1) how long it
takes, and (2) the fact the system hangs up and finally dies.

There are levels of perfectionism into which you can descend when
doing batch importing; for instance you can check for types, free
memory etc. -- actually I've got some code that handles this sort of
thing in Part 4 of my book -- but simply assuming the end user knows
enough to point your program to a folder full of legitimate pictures,
and has the storage necessary to suck 'em all in the Cast, is
probably not a safe assumption to make.

Though I like the idea of linking to a dummy member and getting
member.image instead.


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