...there's the trimWhiteSpace cast member property... S.
At 01:44 PM 4/21/02 -0700, you wrote: >One real problem when using linked bitmaps, is that there's no control >over 'Trim White Space' ... > >-Buzz > >At 2:49 PM -0500 4/17/02, you wrote: >>At 20:52 +0200 04/17/2002, Michael von Aichberger wrote: >> >>>Create one bitmap cast member, name it, let's say "forImport" and write the >>>following in a movie script: >> >>Oh ouch... I can see a user pointing Director to a folder containing >>several hundred Mb of images, then whining over (1) how long it takes, >>and (2) the fact the system hangs up and finally dies. >> >>There are levels of perfectionism into which you can descend when doing >>batch importing; for instance you can check for types, free memory etc. >>-- actually I've got some code that handles this sort of thing in Part 4 >>of my book -- but simply assuming the end user knows enough to point your >>program to a folder full of legitimate pictures, and has the storage >>necessary to suck 'em all in the Cast, is probably not a safe assumption >>to make. >> >>Though I like the idea of linking to a dummy member and getting >>member.image instead. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
