...there's the trimWhiteSpace cast member property...

S.

At 01:44 PM 4/21/02 -0700, you wrote:
>One real problem when using linked bitmaps, is that there's no control 
>over 'Trim White Space' ...
>
>-Buzz
>
>At 2:49 PM -0500 4/17/02, you wrote:
>>At 20:52 +0200 04/17/2002, Michael von Aichberger wrote:
>>
>>>Create one bitmap cast member, name it, let's say "forImport" and write the
>>>following in a movie script:
>>
>>Oh ouch... I can see a user pointing Director to a folder containing 
>>several hundred Mb of images, then whining over (1) how long it takes, 
>>and (2) the fact the system hangs up and finally dies.
>>
>>There are levels of perfectionism into which you can descend when doing 
>>batch importing; for instance you can check for types, free memory etc. 
>>-- actually I've got some code that handles this sort of thing in Part 4 
>>of my book -- but simply assuming the end user knows enough to point your 
>>program to a folder full of legitimate pictures, and has the storage 
>>necessary to suck 'em all in the Cast, is probably not a safe assumption 
>>to make.
>>
>>Though I like the idea of linking to a dummy member and getting 
>>member.image instead.

[To remove yourself from this list, or to change to digest mode, go to 
http://www.penworks.com/lingo-l.cgi  To post messages to the list, email 
[EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED]). Lingo-L is for 
learning and helping with programming Lingo.  Thanks!]

Reply via email to