Because the behavior send #mouseDown to the sprite itself then will be
recursively called.  Modify your script like the following:

Buzz Kettles wrote:
> this is quite surprising since
> 
  -- on mouseDown me
  on mouseDown(me, who)
    if (who <> #myself) then
     -- sendAllSprites(#mouseDown)
     sendAllSprites(#mouseDown, #myself)
    end if
> end
> 
> will freeze up director

Good luck,

Fumio Nonaka
Phone: +81-42-397-9452
Fax: +81-42-397-9452
mailto:[EMAIL PROTECTED]
http://www.FumioNonaka.com/
See also:http://www.F-site.org/
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