At 12:32 PM +0900 8/9/02, you wrote:
>?Because the behavior send #mouseDown to the sprite itself then will be
>recursively called.

Oh yes.
I knew immediately what the issue/problem/solution was.
My bulb had just gone dim for a second.

Luckily it wasn't a structure that needed to be preserved -
I was just showing someone about sendAllSprites using a quick 5 member movie

I just did the send from a mouseUp instead (which showed what I wanted)

& then threw the movie away  :)

-Buzz

>  Modify your script like the following:
>
>Buzz Kettles wrote:
>>  this is quite surprising since
>>
>   -- on mouseDown me
>   on mouseDown(me, who)
>     if (who <> #myself) then
>      -- sendAllSprites(#mouseDown)
>      sendAllSprites(#mouseDown, #myself)
>     end if
>>  end
>>
>>  will freeze up director
>
>Good luck,
>
>Fumio Nonaka
>Phone: +81-42-397-9452
>Fax: +81-42-397-9452
>mailto:[EMAIL PROTECTED]
>http://www.FumioNonaka.com/
>See also:http://www.F-site.org/
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