>>You cannot use a repeat loop like this, because it stops stage events from >occuring. >yes, thats the idea, i found running this particular script outside >a frame event running quicker. >now, how do i stop it? if needed... >i've tested some updatestage during loop in order to animate a >progress bar, the bar is updated, so i guess the movie doesn't >completly stop as you describe...
It's not so good practice to do updateStage inside a repeat loop, because you are slowing down the repeat a lot. I suspect that the amount of slowing down depends on the size of the stage that needs to be redrawn. You could do an updateStage every 100th repeat or so. -A. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]