<snip>
1. this only happens for sounds in channels 3-8 - sounds playing in
channels 1 & 2 are allowed to continue.
<snip>


Nyet. It happens in channel 1 too on my machine. D8, WinNT 4 SP6, hacked
version of DirectX 5 to make it run on WinNT. I've placed an internal sound
member on the score and set it to looping. Haven't tried channel 2 yet.
Haven't got another NT machine to test it on either.


Pranav Negandhi
Software Engineering
Learnet India Limited, Mumbai.
Phone: 91-22-859 8042 Ext: 316
http://www.learnetindia.com



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