- the MPEG stops playing
- the QT sprite background goes DARK GREEN
- the new frame (somewhere_else) is displayed

Of course all of this is taking place in a split second - just slow enough to be noticed by a quick eye.

No background is set to green, the background before the QT is playing is black graphic that incorporates other interface elements, all inks are copy.

Does anyone know where the green is coming from?
This sounds like a variation on the QT "white flash." Try moving the sprite off-stage before you stop the MPEG playing.

Cordially,

Kerry Thompson

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