Jeremy wrote: > > When creating dynamic sprites with puppet = true and setting the member > and all, is there a way to then assign a script to the sprite so that I > can give it rollover and mouse behaviors?
Write the rollover and mouse behaviors as parent scripts and apply them thusly: sprite(x).scriptinstancelist = [new(script"rolloverParent"),new(script"mouseyStuffParent")] or sprite(x).scriptinstancelist.add(new(script"rolloverParent") sprite(x).scriptinstancelist.add(new(script"mouseyStuffParent") Same result, the latter's more flexible, the former's more exact. Watch you don't apply a script twice if you use .add, it can lead to very weird behaviour and it's hard to find. G'night. -- Carl West [EMAIL PROTECTED] http://eisen.home.attbi.com I have no superfluous leisure; my stay must be stolen out of other affairs; but I will attend you awhile. - Isabella, Measure for Measure, Act 3 Scene 1 - [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]