Workaround (hah!) is to use imaging lingo (slower, and requires coding
experience). Anyone written a tool miaw to make 'auto distort' obsolete?

(I also noticed that 'auto filter' slipped out of MX without a murmur. I
actually had this working at one time, but it was pretty horrible. I think
it's a shame we can't use 'filter bitmap' in imaging lingo.).

You might not think anyone uses 'auto distort', but I do, especially when
I am teaching, because it's a quick way of getting an animated series of
bitmaps together.

Well, even I don't use the tool, but it was easy to figure out the problem. It's not a bug, it's a rounding issue. You'll notice that 91 rotations totals about 3/4 worth,because:


put (360/91) * 91
-- 273

Did you try it with 120 bitmaps? Works fine.

I've thought of a way to do nicer rotations, I might give it a go later.

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