At 8:35 AM -0700 4/23/04, you wrote:

So it will put the "z isn't down" into the message window with a mouseDown, but won't let me clone the model with the key down. It's as if when the key is down it doesn't recognize the mouseDown. Oh, and there's also a dragModel behavior on the sprite (3dworld). Any suggestions?

guessing:
change the behavior order on the sprite so that the cloning happens before the drag code takes over?
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