Slap myself upside the head.

Thanks
Steve
----- Original Message ----- 
From: "Buzz Kettles" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, April 23, 2004 9:29 AM
Subject: Re: <lingo-l> KeyDown, mouseDown question


> At 8:35 AM -0700 4/23/04, you wrote:
> >
> >So it will put the "z isn't down" into the message window with a
mouseDown,
> >but won't let me clone the model with the key down.  It's as if when the
key
> >is down it doesn't recognize the mouseDown.  Oh, and there's also a
> >dragModel behavior on the sprite (3dworld). Any suggestions?
>
> guessing:
> change the behavior order on the sprite so that the cloning happens
> before the drag code takes over?
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>


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