im trying to make a sprite move in a upleft,upright,downleft,downright.
position. or at least when the user presses the UP and right key the 
castmember pertaining to the upright position appears.

I tried this but no luck!

else if KeyPressed(126,123) then
move(me,0,0)--upleft

else if Keypressed(126,124) then
move(me,0,0)--upright

else if KeyPressed(125,123) then
move(me,0,0)--downleft

else if Keypressed(125,124) then
move(me,0,0)--downright

end if


thanks everyone.

JUAN-NYC

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