Now I've added a routine that checks the size of the sprite and uses that
with the stagesize to make it work for different sized sprites.
Happy? :)
-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
Behalf Of Roy Pardi
Sent: 12. december 2000 21:28
To: Lingo-L@Penworks. Com
Subject: Re: <lingo-l> Check this out!
At 5:57 PM +0100 12/12/2000, Johannes Hansen wrote:
>http://www.johs3d.com/gravity8.htm
>
>Im very proud of this script!
>
Nice job!
One small point- it woulod be more flexible if the bounding box
values were not hard coded- and could be set through the GPDL and/or
a method within the behavior
-Roy
--
Roy Pardi
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