> Is there a way to get LINGO to stop an animation when the mouse passes
> over a sprite, and have the same animation continue after the mouse
> moves out of the sprite.

Well that depends on how the animation is created.
I like to use the exitFrame handler to do animation. If you do that its quite easy to 
set a flag that is dependent on wether the mouse is over the sprite or not

here´s an idea for a behavior on the sprite that animates (NOT TESTED)

property pAnimationFlag

on exitFrame me
  if pAnimationFlag then
      doYourAnimationHere
  end if
end exitFrame

on enterFrame me
   pAnimationFlag = 0
end enterFrame

on exitFrame me
  pAnimationFlag = 1
end exitFrame

Bjarne
_______________________________________________________
If it's true that we are here to help others, then what exactly are the OTHERS here 
for?

Bjarne Nyquist
Researcher, Lingo Programmer
The Interactive Institute, phone: +46-(0)8 783 24 74
www.interactiveinstitute.se



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