> Is there a way to get LINGO to stop an animation when the mouse passes
> over a sprite, and have the same animation continue after the mouse
> moves out of the sprite.
Well that depends on how the animation is created.
I like to use the exitFrame handler to do animation. If you do that its quite easy to
set a flag that is dependent on wether the mouse is over the sprite or not
here´s an idea for a behavior on the sprite that animates (NOT TESTED)
property pAnimationFlag
on exitFrame me
if pAnimationFlag then
doYourAnimationHere
end if
end exitFrame
on enterFrame me
pAnimationFlag = 0
end enterFrame
on exitFrame me
pAnimationFlag = 1
end exitFrame
Bjarne
_______________________________________________________
If it's true that we are here to help others, then what exactly are the OTHERS here
for?
Bjarne Nyquist
Researcher, Lingo Programmer
The Interactive Institute, phone: +46-(0)8 783 24 74
www.interactiveinstitute.se
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list,
email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo. Thanks!]