Bjarne Nyquist wrote:
> > Is there a way to get LINGO to stop an animation when the mouse passes
> > over a sprite, and have the same animation continue after the mouse
> > moves out of the sprite.
>
> Well that depends on how the animation is created.
> I like to use the exitFrame handler to do animation. If you do that its quite easy
>to set a flag that is dependent on wether the mouse is over the sprite or not
>
> here´s an idea for a behavior on the sprite that animates (NOT TESTED)
>
> property pAnimationFlag
>
> on exitFrame me
> if pAnimationFlag then
> doYourAnimationHere
> end if
> end exitFrame
>
> on enterFrame me
> pAnimationFlag = 0
> end enterFrame
>
> on exitFrame me
> pAnimationFlag = 1
> end exitFrame
>
> Bjarne
> _______________________________________________________
> If it's true that we are here to help others, then what exactly are the OTHERS here
>for?
>
> Bjarne Nyquist
> Researcher, Lingo Programmer
> The Interactive Institute, phone: +46-(0)8 783 24 74
> www.interactiveinstitute.se
>
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Thanks alot, I'll try it!
--
Bonne journée!
-------------------------------------------------------
Benoit Bessette
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