Hello There - I hope someone can help - I have an object that is being
birthed during the "startmovie" handler. As soon as it is birthed - it grabs
3 sprite channels and uses them to place graphics on the stage. The code all
works faultlessly except: If you run the movie after firing up director or
after launching it in a browser (i.e. the first time through) before the
first sprite gets positioned it spends a couple of frames in the top left
hand corner point(0, 0). Nothing I do will change this - even making the
very first thing in the movie to set the loc of this sprite to something
useful - any ideas - I've run out
Much Obliged
Pete
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