Appending my own little article - I think the one possible work around would
be to either a) have 2 cast members - one that's played as a sound object,
the other as a stream - and only doing a preload on the stream member (with
volume 0) to get the id3tags, the other playing the audio, or b). Playing
the audio as a stream until the audio is scrubbed, then importfileinto and
use as a regular sound member.

Thoughts?


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