You can use the tell command for that.

e.g.
tell the stage to set the text member "scrore" to string(gScore)
tell the stage to mAnimateBall()

In these cases, both the "Score" member and the mAnimateBall handler are in
the movie running on the stage.

You can also use tell to pass commands between different MIAW's

tell gAboutDialogBox to set the color of sprite(2) to rgb(255, 0, 0)

gAboutDialogBox refers to the MIAW in this case.

Regards,
Pranav
-----------------------------------------------------------
"Simply stated, it is sagacious to eschew obfuscation."
--Norman Augustine



<obliterated>
While we're on this subject--is there a way for a script in the MIAW to
refer to a sprite in the main (stage) movie, or a handler in the main
movie, or a cast in the main movie?
<obliterated>



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