>
> on exitFrame
> if sprite(1).movieRate > 0 then
> go the frame
> end if
> end
>
Wow...never think before.... Thanks !!
> Also, set your frame rate way, way down--1 or 2 fps is good.
> That gives a
> lot more time to the digital video. When you have your frame
> rate set high,
> say 30 fps, Director has to spend a lot of time in the prepareFrame,
> BeginFrame, and endFrame handlers.
1 or 2 in whole movies? .... Well never try this before...it's a good
idea but If I use in animation (tweening, realtime,etc)... It will be
slow,right ?
Or You're trying to said to setting frame tempo in couple areas ?
>
> Also, make sure your video is direct to stage.
Cannot do this right now because it has a button on it.
> Finally, in your prepareMovie handler, add this:
> the idleHandlerPeriod = 0
Can you explain what this setting's for ? It's to set ticks between
action and idle handler,right ? What the connection with DV ?
I Owe you...Thanks
Victor
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