beginsprite happens before director draws sprites. If you have sprite
notToSee in the first frame, then you may have problems. If your movie has
an empty frame at the beginning, then you should have what you want. Try
putting your first sprites in the second frame.
For a complete explanation, look up message order in the manuals.
> Hi list,
>
> I have a movie that has two sprites, let's call them sprite toSee and
> sprite notToSee.
>
> Sprite tosee has in one the properties of its behavior the number of the
> notToSee sprite, let's call that property pNotToSee. Both sprites begin and
> end on the same frames.
>
> When the movie runs I don't want sprite notToSee to show up on the screen
> so I included in the behavior of sprite toSee a handler that will make the
> notosee sprite invisible. The handler does it with the following Lingo
> statement:
>
> sprite(pNotToSee).visible=false.
>
> I placed this statement in a beginSprite and a beginFrame handler and in
> spite of this I always get a flash of the notToSee sprite in the beginning
> of the movie. Sprite notToSee has no behaviors assigned to it.
>
> Any ideas on how to solve this problem?
>
> Thanks,
>
> Enrique
>
> ----------------------------------------------------------------------------
> -------------
> Sr. Enrique
> Libros, Multimedia y Software en Castellano
>
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>
>
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