try :
property flashSprite
on beginSprite me
flashSprite = <put number of your flash sprite here>
flashSpriteTotalFrames = sprite(flashSprite).member.framecount
end
on exitframe me
if (sprite(flashSprite).frame = flashSpriteTotalFrames) then
go the frame + 1
else
go the frame -- assuming that you want to wait for it...?
end if
end
HTH
Leon
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
> Behalf Of Victor Iwan
> Sent: 16 July 2001 17:45
> To: [EMAIL PROTECTED]
> Subject: <lingo-l> Detecting Flash
>
>
> Hello !
>
> I wonder if there any basic detection in lingo when flash movie is
> playing the last frame.
>
> I'm playing flash movie (animation only) in frame 1 with frame behavior
> 'go to the frame'...and now I want to detect that if the flash movie is
> finish go to the frame + 1, any idea ?
>
> How about controling flash's frame and scenes in Lingo ? Any web
> resources or book suggestion ?
>
> Victor
>
>
> [To remove yourself from this list, or to change to digest mode, go to
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> Lingo-L is for learning and helping with programming Lingo. Thanks!]
>
[To remove yourself from this list, or to change to digest mode, go to
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Lingo-L is for learning and helping with programming Lingo. Thanks!]