what's wrong with it? not getting a delay before the go next? not
getting a go next?
Tyler F Gamsby wrote:
>
> I have a frame that has a script like this:
>
> on exitFrame
> global gNarration
> global gTour
>
> if gNarration=1 then play soundfile
>
> if gTour=1 and soundbusy(3) = FALSE then
> delay 3 * 60
> go next
> end if
>
> go loop
> end
>
> Everything works fine, except the:
> delay 3 * 60
> go next
>
> Is there a bug with delay in this instance, or am I just doing
> something wrong? It is my understanding that delay will stop the
> playback head for the set amount of ticks, and then carry on... am I
> mistaken?
>
> (I know that some of the script above might be broken, but I am doing
> this at work away from my scripts...)
>
> Thanks...
> Tyler
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