I'm not sure I got the point about introducing an unrelated error, but that
aside...
If it thinks that locV is not a property of sprite(me.spriteNum) then I
would say that me.spriteNum is not a valid sprite number.
So what I would suggest is that just before that line you start with
something like:
alert "me.spriteNum is "&me.spriteNum
sprite(me.spriteNum).locV =<whatever you do with it>
The property is invalid if the thing it is attached to is not the thing
you're treating it as.
- Tab
At 03:17 PM 8/1/01 +0200, Enrique Nivasch wrote:
>I'm tearing out my hair. Ohh noooooo!
>
>Here's the story.
>
>I'm creating a small shockwave movie. In authoring works fine. When
>playing it through shockwave it snaps a script error every now and then.
>
>I finally managed to have the movie fail continuously by introducing an
>intentional error to a frame script at the beginning of the movie and
>running it from a projector. To the existing frame script I added the
>following instruction
>
> sprite(1).member="lkj"
>
>where member lkj doesn't exist. When the projector runs it displays the
>error message related to the lkj member and when it continues it displays
>the following error message
>
> Script Error
> Property not found
> #locV.
>
>This is the real offender, and the message is displayed twice.
>
>I narrowed it down to a script that is used in about twenty sprites of the
>movie. In the enterFrame handler of the behavior
>
> sprite(me.spriteNum).locV
>
>is used twice, and it seems that this is the offending statement as the
>error is issued twice in the handler.
>
>Now it gets interesting.
>
>The error happens only in the beginning of the movie, and only for one of
>the sprites. The sprite that fails changes continuously but it always is
>one of the sprites between 37 and 41. I had it run several times and only
>in two runs did the same sprite fail twice in a row.
>
>If I take out the intentional error I introduced in the frame script I
>only get the Property not found message sporadically.
>
>I'm under the impression that there is a timing problem somewhere.
>
>I'm running D8 on Win ME in Spanish.
>
>Any help will be appreciated.
>
>Enrique
>
>----------------------------------------------------------------------------
>-------------
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>Libros, Multimedia y Software en Castellano
>
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>
>
>
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