on 8/15/01 8:35 AM, Raymond Ford at [EMAIL PROTECTED] wrote:

> wait stops the play head. best thing to do is loop in
> the frame waiting for the que point.
> --- liza zainal <[EMAIL PROTECTED]> wrote:
>> hello,
>> 
>> i'm using cue point for my sound..
>> when certain cue point arrived, some animation will
>> appear..(all in a single frame)
>> i have other animation too while the sound is
>> playing,
>> problem is, when i use the wait for cue point, all
>> other animation will be stopped too, untill it
>> passed
>> the cue points..
>> 
>> can somebody help?
>> thanking u in advance
>> 
>> cikjee
>> 
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> 
> 
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> 
Are you using a Film Loop? If so, using cue points on the score will freeze
the film loop. If you use some thing like if soundBusy to wait for the end
of the sound or on cuePassed to wait for a cue point within the sound as a
frame behavior then the film loop will play.

Hope this helps.

Chad Mefferd
Designer
Morris Publishing



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