Thx Colin... unfortunately no luck...
According to the manual the syntax for sendsprite is:
sendSprite (whichSprite, #customMessage, args)
so I guess I'm using the correct one... what the manual doesn;t say is how
to access the args that are passed to the CustomMessage handler on the
receiving sprite... The customMessage handler is executed perfectly but the
arguments passed never get there (or I have no idea how to access them...)
Thx again.
Jorge
-----Original Message-----
Try this:
on mouseup
sendsprite(1,ChangePercentage(CurrentPercentage))
end
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