On Saturday 07 December 2002 07.36, Tim Hockin wrote: > > How about this for Audiality: > > > > Functions: a_whatever() > > Types: at_whatever > > I think a_ is too breif.
I think so too... Could mean anything - and many names and words start with an 'a'. > aud_foo(), maybe. And types of > AUD_foo_type; Its the easiest. "aud" sounds rather generic - could stand for anything to do with audio, and probably some other things. Doesn't seem to be in use in any public APIs, though. I should have picked a shorter name - or a long name with a nice and short acronym. ;-) > Because nothing sucks worse than > accidentally namig a variable or function the same as a type and > trying to figure it out. Ugh Exactly. That's why I used *_t - but we're not getting away that easy. APIs are *supposed* to look messy, or something... //David Olofson - Programmer, Composer, Open Source Advocate .- The Return of Audiality! --------------------------------. | Free/Open Source Audio Engine for use in Games or Studio. | | RT and off-line synth. Scripting. Sample accurate timing. | `---------------------------> http://olofson.net/audiality -' .- M A I A -------------------------------------------------. | The Multimedia Application Integration Architecture | `----------------------------> http://www.linuxdj.com/maia -' --- http://olofson.net --- http://www.reologica.se ---