I'm running OS X, and would like to keep my compile-time dependencies down. Is it possible to get gdam-server running w/o gtk+? libxml is not too bad, but gtk+ requires quite a bit of stuff.
cheers... On 4/6/06, Lance Blisters <[EMAIL PROTECTED]> wrote: > On Thu, Apr 06, 2006 at 04:14:32AM -0800, Patrick Stinson wrote: > > I've been looking for a high-performance music engine. It must have an > > asynchronous control (socket, pipe?) mechanism to seperate the > > application from the audio thread. > > Everytime this comes up, i hesitantly recommend GDAM. Its an 8 year old > C and glib project, a server/client music engine with various music interfaces > on top. Its core goal was DJ mixing, back when there were few software > dj apps available. The design for this was not at all "mimic a turntable > or cd deck's interface" but rather "digital music files, each with one > or more areas with regular rhythm, combined and symchronized in > different ways". So there are server-side, sample-accurate synch functions > based on defining tempo-and-downbeat for two tracks and commanding one > to beatmatch to the other. It will even walk the audio tree and take > filters which change tempo, resample, or add latency into account. It > is truly sample accurate, you can play two copies of a song, invert one, > beatmatch, and get silence. > > GDAM also has seamless queueing of upcoming tracks, numerous builtin > effects and LADSPA and JACK support. You could implement the GDAM > protocol yourself in any language, or program against the "client" > library which handles the protocol, or program against the "model" > library where a number of higher level client-side concepts (turntables, > sequencers etc) are implemented. Also a GTK-based GUI library is > available with pixmap-based widgets. > > Why the hesitance? I can't promise any time at all to explain or help. > Development of GDAM has been ongoing but i haven't made a release in > years, and the documentation is quite old, and doesn't cover developer > topics. > > GDAM server audio engine really should be able to handle nearly anything > you can dream up, its just a matter of all the organization and interface > work. I was close to doing a live-alike myself (and have a half-finished > attempt at a matrix-style loop mixing skin in CVS). If you search for GDAM > or ableton in the list archives you'll find some other responses with > more details. > > http://gdam.ffem.org/ > > -geoff > -- Patrick Kidd Stinson http://www.patrickkidd.com/ http://pkaudio.sourceforge.net/ http://pksampler.sourceforge.net/